![]() And measurements by the LHC have shown that the Higgs boson has a high mass as well: 125 billion electronvolts, which is about 125 times more massive than one of the positively charged protons at an atom's core. Just like these particles, scientists believe - although they have yet to watch the process happen - that the Higgs boson also gets its mass from interacting with itself. For other particles, wading through the cosmic treacle of the Higgs field slows them down, giving them more mass, and therefore these particles are the most massive. Less massive particles pass through the Higgs field relatively effortlessly, and so they can fly off at the speed of light - think of electrons, which have a tiny mass, or photons, which have no mass at all. One analogy is to think of the Higgs field as a kind of cosmic treacle that slows down some particles more than others. "Particle physics has changed more in the past 10 years than in the previous 30 years." - Gian Giudice "It permeates all the way across space and time." It's the interaction between certain particles and the Higgs boson, which represents the Higgs field, that gives those particles their mass. "The field is more fundamental than the particles," Martin said. The Higgs boson is important because it carries the force of an energy field known as the Higgs field, in much the same way that a photon carries the force of the electromagnetic field. "Particle physics has changed more in the past 10 years than in the previous 30 years," Gian Giudice, head of CERN's theoretical physics department, said during the event. But for just a couple of bucks, Boson X can be forgiven this as it will keep you occupied for hours jumping between platforms to bright, colorful graphics and funky electronica beats.The Higgs boson changed the world of particle physics, opening doors that had been slammed shut until its discovery. Where a player may become frustrated with the game is in how the later levels can seem to become a test of memorizing the best route for a given set of platforms rather than simply testing one's reflexes. And with a sort of randomization in how the level itself is assembled, even attempting the same level is not the exact same experience every time. What MacLarty and Kerney have done so well in Boson X is create an experience that has you wanting to keep trying a level over and over again despite the high difficulty. On the other hand, reach 100% energy, and it's time to move onto the next particle's particular passageway. And to jump further, press longer! Now, slam against an obstruction or slip through into the quantum abyss and it's time to restart. To change what wall you're running on, press right or left to go in the corresponding direction. ![]() You can jump straight up to avoid obstacles or clear gaps with up. hurr, hurr You start the level on one of the 10 edges inside the corridor. Controlling your desired runner through your desired course is easy as pi. ![]() The even more fun part is you then have to navigate it at particle-breaking speeds to collect enough energy to discover the subatomic matter of your choosing. ![]() The fun part is you get to see this pathway assembled as you run. Each of the 18 levels has you running down a maze-like corridor inside a particle accelerator.
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